- Fun game and most importantly great loading screen music (which I just learned was a Scott Joplin song so that makes sense why it's so good)
- Skyhook is dope
- Incredible setting. We need more floating cities. In real life but also in games too, I guess
- Combat wasn't a high point so I wish there was some variation in how you could handle it
- Good story, good ending
- Tempted to put Completed in quotes because does anyone really complete Skyrim? I beat the main quest which was good enough for me since I never thought I would actually do that
- I'm a kitty cat with Nightingale armor who kills ANYONE and steals from EVERYONE
- The scope of the game and the amount of content really is staggering
- Time to return to do more side quests, chop some people's fucking heads off and steal every item I'm allowed to steal
- Finally beat a game I first got when it came out in Summer 2001 (thank you, Grandma!)
- Needed a copy of Expert Gamer to help me finish this one off (wherever Nicole Kirk and Frank Provo are, thank you)
- Really awesome game, fully deserves the Link's Awakening remaster treatment
- Loved the animal friends (Moosh!) and a lot of really fun boss fights
- Can you beat a racing game that can technically go on forever?
- Won championships in all 4 levels of racing in the game so I'm counting it
- Really fun career mode and the driving physics are great
- I love any game that has an exclamation point in its title
- I also love pretty much all WarioWare games and this was no exception
- Games and especially the boss fights are a little simple
- Fun unlockables as always
- Here's a review from EGM Issue 189 because I think that's fun I don't have to explain myself to you
(Click to enlarge)
- Late to the party but found this awesome homebrew of Super Mario Land remade on SNES using New Super Mario Bros DS artwork. Good luck explaining that to your grandparents when you ask them for this for Christmas
- Played in co-op mode with MY WIFE. Playing a Gameboy game in co-op is almost surreal at first
- Retains the unique feel and control of SML really well while expanding upon everything else
- So many cool ideas in the levels and gimmicks keep the (very short) play through interesting
- The SHMUP sections are so much fun
- I had never played Gen 2 and the remakes are highly regarded - I can see why
- Overflowing with content and things to do, if you want to do them (I did not)
- Excluding my starter (the water one) 4/5 of my Pokemans were from Gen 1
- Alakazam is my MVP as always
- Pokemon games are eternally cozy. Love how the DS games look too, just like a slightly improved GBA game
- Pokemon games are eternally grind-y too. But that's ok
- Another fun, solid, 8/10 Mega Man Zero game. What more can you want?
- Again, some really challenging bosses, some not so much
- The largest amount of text I've ever seen in a Mega Man game. Zzzzzzzzzzzz
- Pointless hub world
- Really fun, I'm obviously late to the party but Mega Man games + a sword and I'm all in
- Fun and surprisingly hard boss fights. Most of the levels were easy though
- I'm an idiot and forgot to use elements for the first 5~ boss fights to exploit their weaknesses
- This is the entire gimmick of Mega Man series - I'm dumb
- Felt a little validated when I re-read the EGM review (see below) from
back in the day about how hard the game was. Without the save points in
the Legacy collection I would have definitely gotten annoyed fast of having to
replay the whole level each time I died at a boss